Accelerated C++ - Practical Programming by Example (Shortcut=AC)
Written by Andrew Koenig and Barbara E. Moo
Page + 54 (page 179 => 233)
Contents
Preface
Chapter 0 Getting started
0.1 Comments
0.2 #include
0.3 The main function
0.4 Curly braces
0.5 Using the standard library for output
0.6 The return statement
0.7 A slightly deeper look
0.8 Details
Chapter 1 Working with strings
1.1 Input
1.2 Framing a name
1.3 Details
Chapter 2 Looping and counting
2.1 The problem
2.2 Overall structure
2.3 Writing an unknown number of rows
2.4 Writing a row
2.5 The complete framing program
2.6 Counting
2.7 Details
Chapter 3 Working with batches of data
3.1 Computing student grades
3.2 Using medians instead of averages
3.3 Details
Chapter 4 Organizing programs and data
4.1 Organizing computations
4.2 Organizing data
4.3 Putting it all together
4.4 Partitioning the grading program
4.5 The revised grading program
4.6 Details
Chapter 5 Using sequential containers and analyzing strings
5.1 Separating students into categories
5.2 Iterators
5.3 Using iterators instead of indices
5.4 Rethinking our data structure for better performance
5.5 The list type
5.6 Taking strings apart
5.7 Testing our split function
5.8 Putting strings together
5.9 Details
Chapter 6 Using library algorithms
6.1 Analyzing strings
6.2 Comparing grading schemes
6.3 Classifying students, revisited
6.4 Algorithms, containers, and iterators
6.5 Details
Chapter 7 Using associative containers
7.1 Containers that support efficient look-up
7.2 Counting words
7.3 Generating a cross-reference table
7.4 Generating sentences
7.5 A note on performance
7.6 Details
Chapter 8 Writing generic functions
8.1 What is a generic function?
8.2 Data-structure independence
8.3 Input and output iterators
8.4 Using iterators for flexibility
8.5 Details
Chapter 9 Defining new types
9.1 Student_info revisited
9.2 Class types
9.3 Protection
9.4 The Student_info class
9.5 Constructors
9.6 Using the Student_info class
9.7 Details
Chapter 10 Managing memory and low-level data structures
10.1 Pointers and arrays
10.2 String literals revisited
10.3 Initializing arrays of character pointers
10.4 Arguments to main
10.5 Reading and writing files
10.6 Three kinds of memory management
10.7 Details
Chapter 11 Defining abstract data types
11.1 The Vec class
11.2 Implementing the Vec class
11.3 Copy control
11.4 Dynamic Vecs
11.5 Flexible memory management
11.6 Details
Chapter 12 Making class objects act like values
12.1 A simple string class
12.2 Automatic conversions
12.3 Str operations
12.4 Some conversions are hazardous
12.5 Conversion operators
12.6 Conversions and memory management
12.7 Details
Chapter 13 Using inheritance and dynamic binding
13.1 Inheritance
13.2 Polymorphism and virtual functions
13.3 Using inheritance to solve our problem
13.4 A simple handle class
13.5 Using the handle class
13.6 Subtleties
13.7 Details
Chapter 14 Managing memory (almost) automatically
14.1 Handles that copy their objects
14.2 Reference-counted handles
14.3 Handles that let you decide when to share data
14.4 An improvement on controllable handles
14.5 Details
Chapter 15 Revisiting character pictures
15.1 Design
15.2 Implementation
15.3 Details
Chapter 16 Where do we go from here?
16.1 Use the abstractions you have
16.2 Learn more
Appendix A Language details
A.1 Declarations
A.2 Types
A.3 Expressions
A.4 Statements
Appendix B Library summary
B.1 Input-output
B.2 Containers and iterators
B.3 Algorithms
Preface
A new approach to C++ programming
p7 - Learn quickly writing programs - Accelerated C++ explains only most useful parts - Beginning with high level data, foundations later explained - concentrating on solving everyday problems
Our approach works — for beginners and experienced programmers
Getting the most out of this book
Example programs may not be accurate - take care and visit acceleratedcpp.com for new informations
Acknoledgments
Thanks to reviewers, including Bjarne Stroustrup - Written 2000
Chapter 0 Getting started
Starting with "Hello world!"
// a small C++ program
#include <iostream>
int main()
{
std::cout << "Hello, world!" << std::endl;
return 0;
}
Analysis following:
0.1 Comments
// starts comment for one line - In AC written in italic style
0.2 #include
#include asks for standard-library facilities - normally at bginning of program
<iostream> is part of C++ library, it is called a standard header
0.3 The main function
functions are part of program, can be called by name or caused to run. Program must contain main function. It yields an integer - success is value 0 - write
int main ()
() has no parameters - learn more chapter 10.4
0.4 Curly braces
Chapter 1 Working with strings
Finale
Coming soon :-)
Code goes here, too - and can be more than a line :-)
and more ...
etc. pp yes :-)
And text
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